Daybreak Zero Audiobook (Free)
- Susan Ericksen
- 16 h 39 min
- Brilliance Audio
- 2011-04-06
Summary:
In later 2024, Daybreak, a motion of post-apocalyptic eco-saboteurs, smashed contemporary civilization to its knees. In the losing, hopeless struggle against Daybreak, Heather O’Grainne performed a major part. That tale was told in Directive 51. Right now Heather’s story continues in Daybreak Zero. In the summer of 2025, she prospects a tiny firm of researchers, spies, scouts, business owners, technical engineers, dreamers, and daredevils located in Pueblo, Colorado. Both from the almost-warring government authorities from the about Daybreak Zero United States have got charged them with an all but impossible mission: find a way to place the world back jointly. But Daybreak’s triumph offers flung the world back hundreds of years in technology, politics, and culture. Pro-Daybreak Tribals openly celebrate finishing the world as we realize it. Military regiments need to fight their method in and out of Pennsylvania. The Earth’s environment is saturated with plastic-devouring biotes and electronics-corroding nanoswarm. A leftover Daybreak device drops atom bombs from the moon on any outpost of the old civilization it can spot. Restricted to her base in Pueblo to give delivery to her 1st kid, Heather recruits and monitors a coterie of technology wizards, tough men, and modern-day frontier scouts: a small number of heroes to patrol a continent. All the news is poor: Tribals have overrun Indiana and Illinois; the last working aircraft carrier sits helplessly out in the Indian Ocean, not really daring to arrive closer to property; the crash of one from the last functioning airplanes kills a vital industrialist; Tribals try to power appeasement in the Provi federal government as the Temper federal government faces a rebellion of religious fanatics; seventeen areas are lost to the Tribals as California drifts into secession and hereditary monarchy, and just about everywhere, Provis and Tempers lurch toward civil battle. Her agents possess exceptional courage, initiative, skill, cleverness, and daring, but can they be adequate? For the sake of everything from her newborn son to her dying country, can she forge them into the weapon that may at last win the world back again in the overwhelming, malevolent force of Daybreak? Her achievement or failure may change everything for the next thousand years, starting from Daybreak Zero.
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